343 Industries (Halo) - Microsoft
Redmond, Washington, United States · Up to 50% work from home
Full-time · $98,300/year – $208,800/year
Microsoft will accept applications for the role until September 24th, 2024
343 Industries is the developer of the blockbuster Halo series of video games. As part of Xbox Game Studios, the Halo franchise encompasses games, television series, novels, comics, licensed collectibles, apparel and more. We are looking for talented new voices to join our team to build the next generation of games and experiences in our award-winning sci-fi universe. Do you want to closely collaborate with teams to drive inspiring, cohesive gameplay experiences? Are you interested in both celebrating and evolving Halo’s legacy to create a new generation of stories that millions of players love? If so, the Halo team would love to speak with you about becoming our next Technical Artist.
343 Industries is looking for a Technical Artist that can drive technical excellence for Halo’s vast array of environments. Working closely across projects and multi-discipline groups, you’ll specialize in partnering with our world building teams to ensure content is created in a performant and efficient manner.
343 Industries is seeking a talented and experienced Technical Artist with a VFX focus to join our team. You will play a pivotal role in creating stunning visual effects that enhance gameplay immersion and aesthetic appeal. This position requires a unique blend of artistic creativity and technical expertise to push the boundaries of visual fidelity in our game.
You will work with the VFX art team to develop technical solutions, tools, and shaders across a variety of gameplay spaces, to many levels of performance requirements. You will expand your knowledge and skills at solving complex technical problems and contribute to industry leading VFX from both a gameplay and visual fidelity perspective. Roles at our studio are flexible, and you can work from home up to two days a week, Thursdays and Fridays, in this role.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Technical Art IC3 - The typical base pay range for this role across the U.S. is USD $98,300 - $193,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $127,200 - $208,800 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until September 24th, 2024
Redmond, WA, United States
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
Industry leading healthcare · Educational resources · Discounts on products and services · Savings and investments · Maternity and paternity leave · Generous time away · Giving programs · Opportunities to network and connect
Microsoft has several employee resource groups dedicated to people of color at the company. At the Microsoft level, we have Blacks at Microsoft, which recently celebrated its 30th anniversary; HOLA, the Hispanic and Latinx Organization of Leaders in Action; Indigenous at Microsoft; and Asians at Microsoft, as well as other ERGs focused on disability, military veterans, and women. Within Microsoft Gaming, we have six Gaming for Everyone communities: Black at Xbox, Asians at Xbox, and Team Xbox Latinx.